Or, at least, it's not announced who he is, if he's one of several civilians running through the level. The Ghost: The second stage in Virtua Cop 2 is called "Save the Mayor!", who is never seen.Then it's rinse and repeat until he goes down. His boss battle alternates between him shooting a flamethrower at you and then (after a few hits on him) he hides behind some crates while a wave of henchmen attack you. Flunky Boss: King, the 2nd stage boss from the first game.In Big Chase! this is the first car chase sequence. Taking the Hostage Spirit Link into account, This technique requires you to make at least one or more continues until you reach a part in the selected scenario where many civilians appear at once. Unlike with all the above ranks, in order to achieve rank 10, you need to just shoot as many civilians as possible until you reach an amount that will override the rank you would normally get from all the points you gain from shooting criminals. Earn Your Bad Ending: This is a requirement in order to get Rank 10: Gangster in Virtua Cop 2.Disney Villain Death: Joe Fang is defeated like this at the end of the second game.She plays the role of Mission Control this time around, although she joins the boys in the Hard mission and the true final stage. Demoted to Extra: Janet in the third game.Car Fu: On his last bit of health, Bobbie Louise, Virtua Cop 2's Beginner stage boss, will throw a van at you!.It is very possible to achieve this if you understand the scoring mechanics well (and, of course, don't die). Cap: Virtua Cop 3 has a score cap of 99,999,999.Though rather than letting you dodge bullets, it lets you shoot bullets out of the air. Bullet Time: Exceeding Sense mode, introduced in the third game.Boss-Only Level: The fourth and final missions of 2 and 3.It doesn't give nearly as many points as a Justice Shot, and doesn't even allow for a 3-hit combo followup. In Virtua Cop 3, however, this is not a good thing. Boom, Headshot!: Virtua Cop is possibly the Ur-Example of this in video games.Either way, it provides significant bonus points, representing being able to take them into custody and allow for rehabilitation. In the first game, it's called a "Nice Bullseye" outside Japan. Blasting It Out of Their Hands: Called a "Justice Shot" if done in the games.Big "NO!": Whenever a hostage gets shot, they usually yell "NOOOO!".In the arcade only release Virtua Cop 3, Joe Fang returns and is the leader of the ECM terrorist organization.In the first two games and Elite Edition/Re-birth, Joe Fang is the international terrorist who leads EVL Inc and intends to take over Virtua City.Back from the Dead: Joe Fang in the second game and the third.However, the first two games do give you the option of turning the sight off to give you a slight challenge.
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This allows you to pick and choose your targets when a group of bad guys attack you. The sight even uses a traffic light-style color system to show you when the bad guy is going to shoot you. All three games feature some sort of lock-on sight that shows you which bad guy is going to shoot you. Anti-Frustration Feature: A minor one, for what it's worth.All There in the Manual: Par the course for an arcade series, much of the game's backstory and characterization aren't seen in the games themselves.The game features examples of these tropes: Has absolutely nothing to do with Virtua Fighter, despite having similar names and both being owned by Sega. The leader of the ECM is none other than Joe Fang, who was thought to have been killed twice. As usual, Rage, Smarty, and Janet must stop them. In this game, a group of terrorists known as ECM has taken over various industries in the city. When activated, time slows down to the point where enemy bullets become visible and can be shot away. A pedal was also added, that when pressed, put the player in " Exceeding Sense" mode.
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The player can now switch between weapons instead of using a powerful weapon until it's out of ammo. Both graphics and gameplay were greatly improved upon.
VIRTUA COP 2 FOR PC SERIES